ObjectCraft: AI-Powered 3D Model Generation Powered by Meshy

Transform your ideas into stunning 3D models using cutting-edge AI technology with ObjectCraft, powered by Meshy API!

Overview

ObjectCraft is a powerful AI-driven tool leveraging the Meshy API to generate 3D models. It offers multiple input methods: creating models from text descriptions (Text to 3D), converting single images into 3D (Image to 3D), and generating models from multiple images (Multi Image to 3D). ObjectCraft provides detailed controls and post-processing options like Remesh to refine your generated models.

Text to 3D

Generate intricate 3D models from detailed text descriptions.

Image to 3D

Transform single 2D images into fully-realized 3D models.

Multi Image to 3D

Generate 3D models from multiple images of an object.

Understanding 3D Model Generation Basics

For users new to 3D model generation, here are a few fundamental concepts:

  • Topology: Refers to the arrangement of vertices, edges, and faces that make up a 3D model’s surface. Common types are Triangle (simpler, often used in real-time graphics) and Quad (preferred for animation and smooth surfaces).
  • Polycount: The total number of polygons (usually triangles or quads) in a model. A High Target Polycount results in more detail but larger file sizes, while a Low Target Polycount simplifies the model.
  • Texturing: Applying images to the surface of a 3D model to give it color, detail, and material properties. Textured Mesh means the generated model will come with these surface images.

How to Use ObjectCraft

ObjectCraft offers three primary modes, selectable via the dropdown menu at the top.

ObjectCraft Mode Selection Dropdown

Choose Mode

Select the generation mode from the dropdown menu: Text to 3D, Image to 3D, or Multi Image to 3D.

Provide Input

  • For Text to 3D: Enter a text prompt describing your desired 3D model.
  • For Image to 3D: Upload a single image file.
  • For Multi Image to 3D: Upload multiple image files (up to 4).

Adjust Settings

Configure the available parameters based on your selected mode (see Input Parameters section below).

Generate 3D Model

Click the Generate button. The AI will process your input and settings to create your 3D model.

Text to 3D Mode

Generate a 3D model from a text description.

ObjectCraft Text to 3D Screenshot

Select Text to 3D

Choose Text to 3D from the mode dropdown.

Enter Prompts

Enter a Prompt describing the model. You can also add a Negative Prompt to exclude elements.

Adjust Settings

Configure Art Style, Seed (optional), Symmetry Mode, Topology, and Target Polycount.

Generate

Click Generate.

Image to 3D Mode

Generate a 3D model from a single image.

ObjectCraft Image to 3D Screenshot

Select Image to 3D

Choose Image to 3D from the mode dropdown.

Upload Image

Upload your image file (JPG or PNG).

Adjust Settings

Configure Texture, Texture Prompt (optional), Symmetry Mode, Topology, and Target Polycount.

Generate

Click Generate.

Multi Image to 3D Mode

Generate a 3D model from multiple images (up to 4).

ObjectCraft Multi Image to 3D Screenshot

Select Multi Image to 3D

Choose Multi Image to 3D from the mode dropdown.

Upload Images

Upload 2 to 4 image files (JPG or PNG) of the object from different angles.

Adjust Settings

Configure Texture, Texture Prompt (optional), Symmetry Mode, Topology, and Target Polycount.

Generate

Click Generate.

Input Parameters and Options

The available parameters in ObjectCraft depend on the selected Select Type:

Prompt
string
required

(Text to 3D) Text description of the desired 3D model.

Art Style
Enum

(Text to 3D) Choose the artistic style: realistic, sculpture.

Negative Prompt
string

(Text to 3D) Text description for elements to avoid.

Seed (optional)
string

(Text to 3D) Enter a seed for reproducible results.

Upload Image(s)
file / array of files
required

(Image to 3D & Multi Image to 3D) Upload 1 image (Image to 3D) or up to 4 images (Multi Image to 3D). JPG or PNG.

Texture
boolean

(Image to 3D & Multi Image to 3D) Toggle to generate the model with textures.

Texture Prompt
string

(Image to 3D & Multi Image to 3D) (Optional) Describe the desired texture.

Symmetry Mode
Enum

(All Modes) Control symmetry: off, auto, on.

Topology
Enum

(All Modes) Choose mesh topology: triangle, quad.

Target Polycount
integer

(All Modes) Desired complexity of the model. Range: 10000-300000.

Mastering ObjectCraft Prompts (Text to 3D)

Crafting effective prompts is crucial for achieving the best results with ObjectCraft’s Text to 3D mode.

The Importance of Prompting

Your Prompt tells the AI what to create, while the Negative Prompt tells it what to avoid. Using both effectively helps guide the AI towards your desired outcome and away from unwanted results (e.g., “blurry, poor quality”).

Key Prompt Elements & Settings

Generated Models / History

ObjectCraft keeps a history of your generated 3D models.

ObjectCraft Show History Screenshot

Remesh Model

The Remesh feature allows you to modify the properties of a generated 3D model, such as its format, topology, polycount, origin, and height.

ObjectCraft Remesh Modal Screenshot

Select Remesh

From the history sidebar, click the Remesh option under a generated model. This will open the Remesh Model modal.

ObjectCraft Remesh Option in History Screenshot

Adjust Settings

Configure the remeshing parameters in the modal:

  • Target Format: Choose the output file format (GLB, FBX, OBJ, USDZ, BLEND, STL).
ObjectCraft Remesh Target Format Screenshot
  • Topology: Select the mesh structure (Triangle or Quad).
ObjectCraft Remesh Topology Screenshot
  • Target Polycount: Set the desired complexity using the slider.
  • Origin: Choose the model’s origin point (Bottom or Center).
ObjectCraft Remesh Origin Screenshot
  • Resize Height: Enter a value to resize the model’s height in meters (0 for no resize).

Remesh

Click the Remesh button in the modal. The AI will process the model with the new settings.

Remesh Parameters:

Target Format
Enum
required

The desired output file format for the remeshed model: GLB, FBX, OBJ, USDZ, BLEND, STL.

Topology
Enum
required

The desired mesh structure: Triangle or Quad.

Target Polycount
integer
required

The desired complexity of the remeshed model. Range: 100-300000.

Origin
Enum
required

The desired origin point: Bottom or Center.

Resize Height (meters, 0 for no resize)
number
required

Set a specific height in meters (0 to keep original height).

Tips for Best Results

Clear Inputs

Provide clear and specific text descriptions or high-quality images for better results. For Multi Image to 3D, ensure images cover different angles well.

Experiment with Modes

Try all three modes (Text, Image, Multi Image) to see which works best for your concept.

Adjust Parameters

Experiment with settings like Topology, Target Polycount, and Symmetry Mode to refine the mesh.

Use Remesh

Utilize the Remesh feature to optimize models for specific use cases or software.

Troubleshooting

If you encounter issues with ObjectCraft, consider these solutions:

Conclusion

ObjectCraft provides a powerful and intuitive way to generate 3D models using AI, whether starting from text or images. With its flexible input types, detailed settings, and post-processing tools like Remesh, it empowers you to create and refine 3D assets for various applications.